jon brennan
interactive designer
interactive designer
hiii@jon-brennan.com
(424) 209-2071
(424) 209-2071
WORK
B-Reel • Senior Designer
2016-2017
Responsible for leading design teams while still executing as a designer, interfacing directly with clients to understand goals and needs, and supporting the growth of junior designers and the design discipline as a whole within B-Reel.
B-Reel • Designer
2015-2016
Played a wide-ranging multidisciplinary role on a six-person team designing and developing Google Earth Studio over a span of two years, from initial kickoff through closed alpha launch.
Led design for the launch of vr.google.com/daydream, including the production of hi-fi wires, art direction of a series of 3D product animations, and close collaboration with development to bring everything to life. Simultaneously led the redesign of vr.google.com.
ustwo • Product Designer
2015
Provided design and 3D to projects for Amex and Google. Worked on a team of five to design and develop Cardboard Design Lab, an educational virtual reality app for Google's Cardboard platform geared towards VR designers and developers.
B-Reel • Designer
2013-2015
Performed a variety of roles across a wide range of projects from experiential websites to films to digital products for Google, Warner Bros, State Farm, and National Geographic.
Odopod • Design Intern
Summer 2012
Participated in both visual and interaction design teams for clients like Sony, Fitbit, Audemars Piguet, and Routesy.
2016-2017
Responsible for leading design teams while still executing as a designer, interfacing directly with clients to understand goals and needs, and supporting the growth of junior designers and the design discipline as a whole within B-Reel.
B-Reel • Designer
2015-2016
Played a wide-ranging multidisciplinary role on a six-person team designing and developing Google Earth Studio over a span of two years, from initial kickoff through closed alpha launch.
Led design for the launch of vr.google.com/daydream, including the production of hi-fi wires, art direction of a series of 3D product animations, and close collaboration with development to bring everything to life. Simultaneously led the redesign of vr.google.com.
ustwo • Product Designer
2015
Provided design and 3D to projects for Amex and Google. Worked on a team of five to design and develop Cardboard Design Lab, an educational virtual reality app for Google's Cardboard platform geared towards VR designers and developers.
B-Reel • Designer
2013-2015
Performed a variety of roles across a wide range of projects from experiential websites to films to digital products for Google, Warner Bros, State Farm, and National Geographic.
Odopod • Design Intern
Summer 2012
Participated in both visual and interaction design teams for clients like Sony, Fitbit, Audemars Piguet, and Routesy.
EDUCATION
Rochester Institute of Technology
BFA New Media Design & Imaging ‘13
BFA New Media Design & Imaging ‘13
SKILLS
visual design / UX / motion design / 3D / prototyping / scripting
BREAD & BUTTER
Sketch / Adobe CC (PS, AI, AE) / InVision / Cinema 4D /
HTML / CSS / JS
HTML / CSS / JS
AWARDS
Cardboard Design Lab
Most Significant Contribution to UX for VR
2015 UX Awards, Bronze • Nov 2015
Gravity (Official Film Site)
AWWWARDS Site of the Month • Oct 2013
AWWWARDS Site of the Day • Oct 3, 2013
Adobe’s Cutting Edge Award • Oct 21, 2013
FWA Site of the Day • Nov 1, 2013
Most Significant Contribution to UX for VR
2015 UX Awards, Bronze • Nov 2015
Gravity (Official Film Site)
AWWWARDS Site of the Month • Oct 2013
AWWWARDS Site of the Day • Oct 3, 2013
Adobe’s Cutting Edge Award • Oct 21, 2013
FWA Site of the Day • Nov 1, 2013